Arduino: PCM Audio Play: Difference between revisions
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#include "TMRpcm.h" | #include "TMRpcm.h" | ||
#include | #include <SPI.h> | ||
#include <SD.h> | |||
TMRpcm | char mychar; | ||
const int CS_PIN = 4; | |||
TMRpcm audio; | |||
void setup(){ | void setup() { | ||
audio.speakerPin = 9; | |||
Serial.begin(9600); | audio.setVolume(3); // volume 3 supaya suara tidak pecah | ||
// put your setup code here, to run once: | |||
Serial.begin(9600); | |||
Serial.println("Initializing Card"); | |||
pinMode(CS_PIN, OUTPUT); | |||
if(!SD.begin(CS_PIN)) { | |||
Serial.println("Card Failure"); | |||
return; | |||
} | } | ||
Serial.println("Card Ready"); | |||
audio.play("MORAT.WAV"); | |||
Serial.println("Done"); | |||
} | |||
void loop() { | |||
} | } | ||
==Fungsi TMPpcm== | ==Fungsi TMPpcm== | ||
| Line 59: | Line 61: | ||
audio.setVolume(0); 0 to 7. Set volume level | audio.setVolume(0); 0 to 7. Set volume level | ||
audio.loop(1); 0 or 1. Can be changed during playback for full control of looping. | audio.loop(1); 0 or 1. Can be changed during playback for full control of looping. | ||
Pada saat lagu dimainkan aplikasi loop akan jalan terus. | |||
Latest revision as of 04:46, 29 May 2018
Install TMRpcm library
cd ~/Arduino/libraries/ wget https://github.com/TMRh20/TMRpcm/archive/master.zip unzip master.zip mv TMRpcm-master/ TMRpcm
Edit
cd ~/Arduino/libraries/TMRpcm vi pcmConfig.h
Pastikan,
#define DISABLE_SPEAKER2
Code
#include "TMRpcm.h"
#include <SPI.h>
#include <SD.h>
char mychar;
const int CS_PIN = 4;
TMRpcm audio;
void setup() {
audio.speakerPin = 9;
audio.setVolume(3); // volume 3 supaya suara tidak pecah
// put your setup code here, to run once:
Serial.begin(9600);
Serial.println("Initializing Card");
pinMode(CS_PIN, OUTPUT);
if(!SD.begin(CS_PIN)) {
Serial.println("Card Failure");
return;
}
Serial.println("Card Ready");
audio.play("MORAT.WAV");
Serial.println("Done");
}
void loop() {
}
Fungsi TMPpcm
TMRpcm audio;
audio.play("filename"); plays a file
audio.play("filename",30); plays a file starting at 30 seconds into the track
audio.speakerPin = 11; set to 5,6,11 or 46 for Mega, 9 for Uno, Nano, etc.
audio.disable(); disables the timer on output pin and stops the music
audio.stopPlayback(); stops the music, but leaves the timer running
audio.isPlaying(); returns 1 if music playing, 0 if not
audio.pause(); pauses/unpauses playback
audio.quality(1); Set 1 for 2x oversampling
audio.volume(0); 1(up) or 0(down) to control volume
audio.setVolume(0); 0 to 7. Set volume level
audio.loop(1); 0 or 1. Can be changed during playback for full control of looping.
Pada saat lagu dimainkan aplikasi loop akan jalan terus.